Ragnarok

Completed:

May 2018

Role:

Designer, Programmer

Obligation:

Academic

Type:

Unity Game

Ragnarok is a single player, beat-em-up game where you play as Ragnarok fighting against the guards of Valhalla. You must destroy your enemies to accumulate the most points and gain the highest score. It was developed in Unity over a four month period with a development emphasis on solid core mechanics. I programmed the game along with Ryan Voss. I mainly programmed enemy A.I., civilian A.I., gameplay U.I., and animation controllers.

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