50 Cal Bullets modeled in Maya
50 Cal Bullets modeled in Maya
Bunny modeled off of reference art in Maya
Bunny modeled off of reference art in Maya
Soda Can unwrapped and textured in Maya, textures made in Photoshop with Rick and Morty Assets
Soda Can unwrapped and textured in Maya, textures made in Photoshop with Rick and Morty Assets
Plane modeled off of Mitsubishi A6M Zero blueprints in Maya
Plane modeled off of Mitsubishi A6M Zero blueprints in Maya
Meet Mat textured to look like Spider Bot in Substance Painter
Meet Mat textured to look like Spider Bot in Substance Painter
Cyberpunk Crime Boss model, body sculpted in ZBrush, clothing made and simulated in Marvelous Designer, retopolagized in Maya, baked and textured in Substance Painter, rendered in UE4
Cyberpunk Crime Boss model, body sculpted in ZBrush, clothing made and simulated in Marvelous Designer, retopolagized in Maya, baked and textured in Substance Painter, rendered in UE4
Custom made post apocalyptic sword, base mesh made in Maya, detail sculpted in ZBrush, textured in Substance Painter
Custom made post apocalyptic sword, base mesh made in Maya, detail sculpted in ZBrush, textured in Substance Painter
Cyberpunk Crime Boss Character Animations setup in Unreal Engine 4
Auto rig and animations obtained from Mixamo.
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